Title: Exit Fate
Story: Exit Fate is a freeware RPG similar to Suikoden, wherein you can recruit seventy-five playable characters. It also bears some similarity to Chrono Cross.note
The story centers on a man named Daniel, a colonel in the Kirgard Army. Kirgard and Zelmony are two nations at war, fights breaking out every 20 years or so. On the eve of the invasion of Helman Island, Daniel blacks out and wakes up in the middle of the woods, only to be branded a traitor.
Seeing no other alternative, he joins the other side in order to try and bring a swift end to the war. He is then put in charge of a special unit to defend Zelmony, whereupon… erm…
Okay, fine. The plot begins as one big Cliché Storm. Luckily, the plot thickens over time (culminating in a few legitimate twists toward the end), and it makes up for the initial unoriginality in depth, beauty, a colorful cast of characters and motives being used in unexpected ways.
Never confuse the protagonist, Daniel Vinyard, with the similarly-named character (Daniel Vineyard) of American History X. This work is also not about exiting Fate.
Title: The Witch’s House
Story: The young Viola visits a mysterious house in the woods.
She soon discovers its dangerous nature and must find a way out.
But the house is ever-changing, and death could be lurking anywhere…
Author: Steve Bethune
Story: There exists a most curious and powerful race in the world of Ospes, able to manipulate and alter matter itself.
Their numbers are few, and from the beginning they have lived as outcasts, perceived as a threat to the world and every living thing in it.
They are called Theolar.
Thymetians, the most dominant race on Ospes, have done all that they can to suppress the Theolar. For they, more than any, are afraid of them.
Most Theolar are content to live in hiding and have abandoned the use of their abilities in hopes they would be forgotten. But among them there is a small group, known as the
Andurim, who are unwilling to give up that part of themselves.
Their sole purpose is to provide the Thymetians and the rest of the world with a glimpse of their greatness, now long overshadowed by what else they are capable of…
Story: The world of Aetherion is a strange place where dreams and reality are closely intertwined. The world is periodically threatened by Raythe, bizarre otherworldly entities that prey upon humanity’s weaknesses and fears. To protect the world from the threat of Raythe, the ARC Institute was founded, to study and protect against the Aether, the mysterious realm from which Raythe originate.
Take on the role of Edan, a new initiate at the ARC Institute, as he learns the secrets of the Aether and takes up his mission to protect the world from the looming nightmares that threaten it.
Title: Legionwood: Tale Of The Two Swords
Author: Dark Gaia
Story: In production since 2007, Legionwood: Tale of the Two Swords is an epic length traditional role playing game created in RPG Maker VX which was completed in late 2010.
Featuring accessible, familiar gameplay reminscent of the early Final Fantasy titles, Legionwood offers you a 20+ hour long quest set in a massive fantasy world filled with challenging enemies, involving quests and tons of character customisation options with the in depth AP Character System.
The world has been at peace since the Great War ended 1000 years ago. Now, an ancient antagonist is ready to set in motion a plan that has been in the making for centuries. Take control of Lann Northshire, an ordinary peasant who is unwillingly thrown into a conflict that will soon engulf the entire world. The fate of Legionwood hangs in the balance. Will you be able to restore peace to the land? With a thrilling story of love, revenge, war and peace, Legionwood is an adventure that you won’t want to pass up!
Title: Star Stealing Prince
Story: In a kingdom where the snow never melts and never goes away, there tells a story of a prince who keeps watch over his kingdom. It is a story of magic and whimsical childlike wonder, and of terror and dread.
Title: Tales of the Drunken Paladin
Author: Steve Gibbon
Story: A few years ago, in the entirely fictional kingdom of Maine, a political band of foreign diplomats seized control of the throne and began manipulating the current king in power. Plundering Maine’s rich economy, this mysterious organization was eventually found out and expedited viciously by a small force of totally radical warriors, chief among them the protagonist of our story: Anebriate. Order was eventually restored to the kingdom, but the riches lost could not be recovered. Totally unrelated, Anebriate became absurdly wealthy and spent his days loafing around in his house, drinking himself into comas and picking fights with local shopkeepers.
This story begins upon the eve of a series of catastrophic events which will lead to Anebriate suffering the loss of his vast wealth, his house, his memory, and subsequently, his impressive skills.
This is a tale of recovery–not just the recovery of monetary concerns or memory, but also the recovery of lost humanity.